Create a Worms-like game. This is a two-player turn-based game. Each player gets three capybara characters randomly placed in a randomly generated scenario. The scenario contains mountains and valleys. Each turn, one of the player's characters acts. Alternate players every turn. They have access to a single bazooka shot that destroys the scenario and damages the characters hit by it. Players control the shot direction and power. The characters cannot move. Make sure to alternate between the player's characters on each turn. Make it colorful and cartonnish. Make sure the bazooka is strong enough to hit across the whole scenario at maximum power. Allow players to use the mouse scroll to control the shot power.